A modular, server-side anti-cheat and item-flow integrity plugin for Paper/Purpur Minecraft servers.
Economy/item-integrity exploits, movement hacks, combat hacks, world-interaction abuse, and protocol-level anomalies — 22 checks enabled by default, 13 shipped experimental until independently validated.
Item-generation rate limits, inventory reconciliation, illegal stacks/items — all enabled by default.
Speed, flight, no-fall, and timer checks against a mechanics-aware envelope.
Reach, attack-rate, multi-target, and swing-order checks, latency-compensated.
Block-break/place speed and reach checks against the server's own computed limits.
Payload validity and packet-rate checks, with optional PacketEvents integration.
Not a black box — every finding is explainable, every response is configurable, and enforcement is off until an admin turns it on.
Per-check response ceilings and cross-check correlation rules turn several weak signals into one confident incident.
SQLite, PostgreSQL, or MariaDB, with configurable retention and audited manual purge.
In-game staff alerts and Discord webhooks, with aggregation and role-mention routing.
A small, versioned public API for other plugins to declare transactions, exemptions, and item authorizations.
FlagForge is proprietary software — All Rights Reserved. It isn't currently available for public download or self-hosting.
The documentation wiki is public and covers the full architecture, configuration model, and check catalog for anyone evaluating or reviewing the project.